[Computer Graphics] Lighting
- Light source emits light rays in many directions in 3D. - Lighting에 필요한 것: light sources, material properties of the objects, reflectance coefficients Types of Light Sources 1. Ambient Light - Uniform light present everywhere. - 3 values: Iar(ambient red), Iag(ambient green), lab(ambient blue) ex) Iar = 150, Iag = 150, Iab = 20 2. Point Light - Brightness falls off as square of distance. - p0을..
2023.10.10